Absolution
Changes in 1.1 build:
- Mood icons display correctly in battles
- Opening bar area has updated art
- Flashes when Richard punches you and when you kill an enemy are less grating.
- Coin explosion when killing an enemy isn't quite as loud now.
Bugs that still exist:
- Opening the treasure chest next to where Aska sleeps in the beginning triggers a crash if you open it after defeating Barnold.
- Some users are reporting lag after winning a battle in the final jungle area, making the timer tick down and basically making it impossible to beat. I wasn't able to reproduce issue myself and could have something to do with the large number or assets in the map and having to lose them over Internet. Still looking into this one.
Update: I Just created a build for Linux users! Instructions. 1) Download the zip file. 2) extract it. 3) Search for the extracted file that says AbsolutionGame. It will have a gear on it. Double click to run it. 4. If the file won't run, try right clicking it, going into properties, permissions, and make sure "Allow executing file as a program" is checked. Biggest advantage to this version is no lag. Let me know if you run into any issues playing as a Linux user.
I also created a Windows build as well! Instructions should be actually similar to Linux. Download the file, unzip, run the AbsolutionGame.exe. I have NOT tested this one since I don't own a WIndows device, so I need feedback on if it's working and what Issues we're running into.
The alpha version 1.1 is officially ready! Currently it's only the online version, though I'm working on making other versions as well. Please, if willing, click the link below so I can collect feedback to make the demo and/or final product better!
https://docs.google.com/forms/d/e/1FAIpQLSca-0mSv1pJo6DKLzTyix1Xjl_xE9lL68Gj_OG3...
Credits:
Profile Art: Bubblegum Patty and Miggmaru
Music: Meepson and MsLittleFish
Sprites: Meepson and Wingkowati
Capsule / Title screen art: "Mikhail Potemkin aka @mpotemkin"
Additional Assets purchased from Limezu.
Eventing, game design, writing, marketing, programming, plugin hunting, debugging and whatever else doesn't fit in above categories by PersistentDreamerGames. Plugins: Yanfly, TSR, Dr Yami, Hime, Galv, Olivia, Irina, TAA, SomeRandomDude.
Also if you're wanting to read about my general game design approach and philosophy, click here!
| Updated | 7 days ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Authors | Persistent Dreamer Games, Miggmaru |
| Genre | Role Playing, Adventure |
| Made with | RPG Maker, Aseprite, GIMP, Sublime Text, Audacity, Krita |
| Tags | 2D, absolution, Indie, moods, No AI, Pixel Art, Singleplayer, Story Rich, Top-Down |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Configurable controls |
Download
Install instructions
Should be able to play directly on the web.
Development log
- Interview with a Wolf7 days ago
- Absolution Alpha now works on Linux! (And Hopefully Windows?)13 days ago
- New update to alpha posted!14 days ago
- Absolution Alpha online version 1.0 (full of yummy bugs probably) is HERE!19 days ago
- Tea with Mama Ite: Warm Wisdom from a Silver Shopkeep21 days ago
- In the Mood to Fight: Why Emotion Belongs at the Heart of Absolution’s Combat33 days ago
- Meeting the Heroes70 days ago
- An introduction to Absolution79 days ago





Comments
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just a black screen for me
Thanks for the heads up! Do you mind if I ask what device you were using?
asus rog strix g15 g513rm
google chrome browser
win10 64x
this time it did load. idk what was different
Glad you were able to get it to work! Hope you enjoy it! No idea why it didn't before.
Saw you did some art on away from home. That shadow man art is amazing. Just got the game yesterday. Going to try playing again once they clean up the bugs.
With this game I plan to clean this up a lot more than what you're seeing but I like the progress I've made so far.
welp, spotted my first bug. The online version isn't displaying my custom icons in the battle scene.